Today I’ve been working on game lights.

Game lights have been in the game since the beginning, but they worked more like a glowing instead of lights.

Now the game is in darkness and it’s enlightened by lights. Additionally, springboard and lives now have their own light.

Dark mode

Also I noticed that lava was offtopic, since I changed the game theme.

So, lava has been replaced with a laser that will follow the player along (the player dies if it passes through).


Minor changes

  • Tileset reflection effect improved.
  • Light occluders removed.