Juan Colacelli

Who am I

I’m Juan Colacelli, a solo indie game developer focused on retro pixelart games.

After more than twenty years as a professional software developer, I discovered my long-rooted passion for pixelart and game development.


I mostly use Godot Engine or SDL for my games, Vim as my code editor and Aseprite for my drawings.

Support me

If you like my work, please šŸ™ consider becoming a Patreon member