About
Who am I
I’m Juan Colacelli, a solo indie game developer focused on retro pixelart games.
After more than twenty years as a professional software developer, I discovered my long-rooted passion for pixelart and game development.
Tools
I mostly use Godot Engine or SDL for my games, Vim as my code editor and Aseprite for my drawings.
Support me
If you like my work, please š consider becoming a Patreon member